Hi there! I’m Aubrey- an illustrator and concept artist who loves bending artistic fundamentals into cute, expressive design and stylized visual development.
With over 10 years of experience in game development, I’ve created charming characters, creatures, props, and worlds that feel lively and full of personality. My work spans across games, animation, graphic design, apparel product design, and animal scientific illustration. I’m comfortable working in multiple styles and enjoy adapting my approach to fit a project’s creative vision.
I’ve contributed to projects such as Meta Avatars, Wylde Flowers, and Microsoft’s Mixer- along with a variety of smaller independent teams while working independently. Through these experiences I’ve developed a strong understanding of the production pipeline- from interpreting creative direction and collaborating across multidisciplinary teams, to balancing a broad creative vision with realistic production constraints.
I’m currently open to contract, freelance, and full-time opportunities! Let's work together and collaborate on projects that combine strong design, storytelling, and playful visual appeal.